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I think it's a nice idea of reuse the same exact level and change the "rules", the hardest level for me was "NO CASUALTIES". Also the camera was a little bug, but at the end was really nic

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I really like the idea of reusing the same level as a game design choice. We know what to expect, but not what the next twist will be!

"NO CASUALTIES" was the hardest one for me, and the reversed controls were also quite a challenge.

It's also nice that you can adjust the sensitivity. :)

Cool game!

Thanks for playing! I also found those two to be be the trickiest! Glad you appreciated the sensitivity settings, I while developing, I thought maybe it'd be nice to have, so it's nice to see someone use it!!